zeroOutputBuffers function
Zeros all values in pre-allocated output buffers.
Implementation
void zeroOutputBuffers(Map<int, Object> outputs, List<List<int>> shapes) {
for (int i = 0; i < shapes.length; i++) {
final List<int> shape = shapes[i];
final Object buf = outputs[i]!;
if (shape.length == 3) {
final list3d = buf as List<List<List<double>>>;
for (int j = 0; j < shape[0]; j++) {
for (int k = 0; k < shape[1]; k++) {
list3d[j][k].fillRange(0, shape[2], 0.0);
}
}
} else if (shape.length == 2) {
final list2d = buf as List<List<double>>;
for (int j = 0; j < shape[0]; j++) {
list2d[j].fillRange(0, shape[1], 0.0);
}
} else {
final list1d = buf as List<double>;
list1d.fillRange(0, list1d.length, 0.0);
}
}
}