bloc_morph 0.2.2
bloc_morph: ^0.2.2 copied to clipboard
A Flutter widget for elegant state management with Bloc, animating transitions between loading, error, empty, and content states.
BlocMorph #
A powerful and flexible Flutter package for managing UI states with the Bloc pattern, featuring smooth animations and highly customizable widgets. BlocMorph simplifies handling various UI states like loading, error, empty, and network issues, while providing seamless transitions and a polished user experience.
Demo Comparison #
Here is a visual comparison of different screens (square format):
| Bad | Good |
|---|---|
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Left column vs Right column comparison.
Example Ease #
BlocMorph<BlocCubit,BlocState,BlocSampleState>(
initial: Container(color: Colors.grey,),
empty: Container(color: Colors.orange,),
errorBuilder: (bloc, data) => Container(color: Colors.red,),
netWorkError: (bloc) => Container(color: Colors.blue,),
loading: CircularProgressIndicator(),
builder: (data) {
return _content(data!.data!);
},
)
Features #
- Smooth Animations: Built-in transitions with scale (0.9 to 1) and fade effects for seamless state changes.
- Highly Customizable: Customize icons, messages, colors, text styles, and retry buttons for all UI states.
- Bloc Integration: Works seamlessly with
flutter_blocto manage state changes efficiently. - Pagination Support: Handles paginated data with ease, perfect for lists and infinite scrolling.
- Lightweight and Performant: Optimized for performance with minimal dependencies.
- Multi-language Support: Configurable messages and text directions for global compatibility.
- Extensible: Allows custom transition animations and fully replaceable default widgets.
Installation #
Add bloc_morph to your pubspec.yaml:
dependencies:
bloc_morph: ^0.2.2
Then, run:
flutter pub get
Alternatively, if you want to use the latest version from the GitHub repository:
dependencies:
bloc_morph:
git:
url: https://github.com/PuzzleTakX/bloc_morph.git
ref: master
Usage #
BlocMorph is designed to work with any Bloc or Cubit from the flutter_bloc package. It handles various UI states (init, loading, empty, error, networkError, next) and provides smooth transitions between them.
Example #
Below is an example of using BlocMorph to display a list of items with customizable error, empty, and loading states:
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:bloc_morph/bloc_morph.dart';
import 'bloc_cubit.dart';
import 'item_image.dart';
class SamplePage extends StatefulWidget {
const SamplePage({super.key});
@override
State<SamplePage> createState() => _SamplePageState();
}
class _SamplePageState extends State<SamplePage> {
@override
void initState() {
super.initState();
context.read<BlocCubit>().sample1();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('BlocMorph Sample'),
actions: [
IconButton(
onPressed: () => context.read<BlocCubit>().sample1(),
icon: const Icon(Icons.refresh),
),
],
),
body: BlocMorph<BlocCubit, BlocState, BlocSampleState>(
builder: (data) => _content(data!.data!),
errorMessage: 'Failed to load data!',
errorIcon: Icons.error_outline,
errorColor: Colors.redAccent,
emptyMessage: 'No items found!',
emptySubMessage: 'Try loading again.',
emptyIcon: Icons.inbox,
initMessage: 'Initializing...',
networkErrorMessage: 'Check your internet connection!',
networkErrorIcon: Icons.wifi_off,
tryAgainButton: (onTry) => ElevatedButton(
onPressed: onTry,
style: ElevatedButton.styleFrom(
backgroundColor: Colors.blue,
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 12),
),
child: const Text(
'Retry',
style: TextStyle(color: Colors.white),
),
),
onTry: (bloc) => bloc.sample1(),
animationDuration: const Duration(milliseconds: 600),
switchInCurve: Curves.easeInOut,
),
);
}
Widget _content(List<ImageItem> data) {
return ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: data.length,
itemBuilder: (context, index) {
final item = data[index];
return Card(
elevation: 5,
margin: const EdgeInsets.only(bottom: 20),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
ClipRRect(
borderRadius: const BorderRadius.vertical(top: Radius.circular(16)),
child: Image.network(
item.imageUrl,
height: 200,
width: double.infinity,
fit: BoxFit.cover,
),
),
Padding(
padding: const EdgeInsets.all(12.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
item.title,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 6),
Text(
item.description,
style: TextStyle(
fontSize: 14,
color: Colors.grey[700],
),
),
],
),
),
],
),
);
},
);
}
}
Available States #
BlocMorph supports the following UI states, each with customizable widgets:
- init: Initial state before loading starts.
- loading: Displays while data is being fetched.
- empty: Shown when no data is available.
- error: Displayed for general errors.
- networkError: Shown for network-related issues.
- next: Renders the main content when data is available.
Customization Options #
You can customize the appearance and behavior of each state:
- Messages: Set custom messages for
error,empty,init, andnetworkErrorstates. - Icons: Provide custom icons for each state (e.g.,
errorIcon,emptyIcon). - Colors: Define colors for icons and text (e.g.,
errorColor,networkErrorColor). - Text Styles: Customize text styles for messages (e.g.,
errorTextStyle,emptyTextStyle). - Retry Button: Provide a custom retry button using
tryAgainButton. - Animations: Adjust animation duration, curves, or provide a custom
transitionBuilder.
Example with customizations:
BlocMorph<MyBloc, MyState, MyData>(
builder: (data) => Text(data?.toString() ?? 'No Data'),
errorMessage: 'Custom error message',
errorIcon: Icons.error_outline,
errorColor: Colors.redAccent,
tryAgainButton: (onTry) => ElevatedButton(
onPressed: onTry,
style: ElevatedButton.styleFrom(backgroundColor: Colors.blue),
child: const Text('Retry', style: TextStyle(color: Colors.white)),
),
animationDuration: const Duration(milliseconds: 600),
transitionBuilder: (child, animation) => SlideTransition(
position: Tween<Offset>(
begin: const Offset(0, 0.1),
end: Offset.zero,
).animate(CurvedAnimation(parent: animation, curve: Curves.easeInOut)),
child: child,
),
)
Project Structure #
The BlocMorph package has the following structure:
bloc_morph/
├── lib/
│ └── bloc_morph.dart # Main widget and logic
├── example/
│ ├── lib/
│ │ ├── main.dart # Sample app
│ │ ├── bloc_cubit.dart # Sample Bloc/Cubit
│ │ ├── bloc_state.dart # Sample Bloc/State
│ │ └── item_image.dart # Sample data model
│ └── pubspec.yaml # Example dependencies
├── test/
│ └── bloc_morph_test.dart # Unit tests
├── CHANGELOG.md
├── LICENSE
└── README.md
Running the Example #
To run the example project, navigate to the example directory and run:
cd example
flutter pub get
flutter run
The example demonstrates how to use BlocMorph with a simple Cubit to handle different UI states with smooth animations.
Dependencies #
flutter_bloc: ^8.1.3cupertino_icons: ^1.0.6
Supported Versions #
- Dart:
>=2.17.0 <4.0.0 - Flutter:
>=3.0.0
Contributing #
Contributions are welcome! Please follow these steps:
- Fork the repository.
- Create a new branch (
git checkout -b feature/your-feature). - Make your changes and commit (
git commit -m 'Add your feature'). - Push to the branch (
git push origin feature/your-feature). - Create a Pull Request.
License #
This project is licensed under the MIT License - see the LICENSE file for details.
Contact #
For questions or feedback, feel free to open an issue on the GitHub repository or contact the maintainer at [[email protected]].
Built with ❤️ for the PuzzleTakX



