bonfire 0.1.4
bonfire: ^0.1.4 copied to clipboard
(RPG maker) Create RPG-style or similar games more simply with Flame.
0.1.4 10/04/2020 #
- Update Flame.
- Improvements in BonfireWidget.
- Add onTapDown, onTapUp, onTapMove, onTapCancel in components isTouchable = true
0.1.3 9/04/2020 #
- Improvements in player and enemy extensions.
- Add GameController.
0.1.2 8/04/2020 #
- Improvements in player and enemy extensions.
- Add ShowAreaCollision.
0.1.1 6/04/2020 #
- Improvements in gestures.
- Improvements in joystick.
- Decorations can now be touched.
0.1.0 3/04/2020 #
- First version stable! Possible to create complete games like this: https://github.com/RafaelBarbosatec/darkness_dungeon
- Update readme and demo.
0.0.16 2/04/2020 #
- Update extensions enemy and player
0.0.15 2/04/2020 #
- Add callback destroyedObject in FlyingAttackObject
- Add TalkDialog to create your conversation.
0.0.14 27/03/2020 #
- Improvements collision
- Improvements collision decoration
0.0.13 27/03/2020 #
- Fix bug collision decoration
0.0.12 27/03/2020 #
- Update Readme
- Improvements in draw grid
0.0.11 27/03/2020 #
- Add draw grid tiles in constructionMode.
- Improvements in FlyingAttackObject
0.0.10 26/03/2020 #
- Add constructionMode. (HotReload update game too)
0.0.9 26/03/2020 #
- Map size improvements
0.0.8 25/03/2020 #
- Collision system improvements
- Add 'drawPositionCollision(Canvas canvas)'
0.0.7 25/03/2020 #
- Add MapExplorer when not set Player
- Add BackgroundGame
0.0.6 24/03/2020 #
- Fix bug FlyingAttackObject.
0.0.5 24/03/2020 #
- Add camera movements.
- Fix delay between map and components.
- Update readme.
0.0.4 22/03/2020 #
- Organization improvements.
- Update readme.
0.0.3 20/03/2020 #
- Add AnimatedFollowerObject and 'seeEnemy' in player.
- Update readme.
0.0.2 18/03/2020 #
- Update readme.
0.0.1 18/03/2020 #
- Starts project with basic mechanics.