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(RPG maker) Create RPG-style or similar games more simply with Flame.

0.2.2 26/04/2020 #

  • Improvements Joystick
    • better sensitivity
    • possibility of obtaining intensity
    • possibility of obtaining angle
  • Improvements player movement windows
  • Improvements enemy movement
  • Add TextInterfaceComponent
  • Add bleeding pixel in decorations

0.2.0 22/04/2020 #

  • Improvements in GameInterface (now it’s easier to add elements with 'InterfaceComponent')
  • Improvements in Joystick
  • Update readme

0.1.11 20/04/2020 #

  • add customize collisionAreaColor and constructionModeColor
  • Improvements player

0.1.10 17/04/2020 #

  • add constructor Tile.fromSprite
  • add constructor GameDecoration.sprite
  • add constructor GameDecoration.animation

0.1.9 15/04/2020 #

  • remove scaffold in BonfireWidget

0.1.8 15/04/2020 #

  • update flame to 0.19.1.
  • add bleeding pixel in map.
  • modify parameter sprite in decoration.

0.1.7 13/04/2020 #

  • add margin in seeAndMoveToPlayer(Extension enemy).

0.1.6 13/04/2020 #

  • Improvements in enemy.

0.1.5 13/04/2020 #

  • Improvements in enemy movements.
  • Improvements in map resize.

0.1.4 10/04/2020 #

  • Update Flame.
  • Improvements in BonfireWidget.
  • Add onTapDown, onTapUp, onTapMove, onTapCancel in components isTouchable = true

0.1.3 9/04/2020 #

  • Improvements in player and enemy extensions.
  • Add GameController.

0.1.2 8/04/2020 #

  • Improvements in player and enemy extensions.
  • Add ShowAreaCollision.

0.1.1 6/04/2020 #

  • Improvements in gestures.
  • Improvements in joystick.
  • Decorations can now be touched.

0.1.0 3/04/2020 #

0.0.16 2/04/2020 #

  • Update extensions enemy and player

0.0.15 2/04/2020 #

  • Add callback destroyedObject in FlyingAttackObject
  • Add TalkDialog to create your conversation.

0.0.14 27/03/2020 #

  • Improvements collision
  • Improvements collision decoration

0.0.13 27/03/2020 #

  • Fix bug collision decoration

0.0.12 27/03/2020 #

  • Update Readme
  • Improvements in draw grid

0.0.11 27/03/2020 #

  • Add draw grid tiles in constructionMode.
  • Improvements in FlyingAttackObject

0.0.10 26/03/2020 #

  • Add constructionMode. (HotReload update game too)

0.0.9 26/03/2020 #

  • Map size improvements

0.0.8 25/03/2020 #

  • Collision system improvements
  • Add 'drawPositionCollision(Canvas canvas)'

0.0.7 25/03/2020 #

  • Add MapExplorer when not set Player
  • Add BackgroundGame

0.0.6 24/03/2020 #

  • Fix bug FlyingAttackObject.

0.0.5 24/03/2020 #

  • Add camera movements.
  • Fix delay between map and components.
  • Update readme.

0.0.4 22/03/2020 #

  • Organization improvements.
  • Update readme.

0.0.3 20/03/2020 #

  • Add AnimatedFollowerObject and 'seeEnemy' in player.
  • Update readme.

0.0.2 18/03/2020 #

  • Update readme.

0.0.1 18/03/2020 #

  • Starts project with basic mechanics.
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Publisher

verified publisherrafaelbarbosatec.com

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(RPG maker) Create RPG-style or similar games more simply with Flame.

Repository (GitHub)
View/report issues

License

unknown (license)

Dependencies

flame, flutter, ordered_set

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