ffmpeg_kit_extended_flutter 0.4.2
ffmpeg_kit_extended_flutter: ^0.4.2 copied to clipboard
A comprehensive Flutter plugin for executing FFmpeg, FFprobe, and FFplay commands using FFmpeg 8.1 API. Supports Android, iOS, macOS, Linux, and Windows.
FFmpegKit Extended for Flutter #
ffmpeg-kit-extended is a comprehensive Flutter plugin for executing FFmpeg, FFprobe, and FFplay 8.1 API commands on Android, iOS, macOS, Linux, and Windows. It leverages Dart FFI to interact directly with native FFmpeg libraries, providing high performance, flexibility, and complete video playback capabilities.
1. Features #
- Cross-Platform Support: Works on
Android,iOS,macOS,Linux, andWindows.- Android: Full video playback support with native surface rendering.
- x86:
x86architecture is not supported due to its legacy status.
- x86:
- iOS & macOS: High-performance video playback with
CVPixelBufferand Metal integration.- iOS: Supports both physical
devicesandsimulators.x86_64architecture is not supported due to its legacy status.
- iOS: Supports both physical
- Linux: Full video playback support with
OpenGLintegration.- arm64:
arm64architecture currently not supported, coming soon!
- arm64:
- Android: Full video playback support with native surface rendering.
FFmpeg,FFprobe&FFplay: Latest8.1 APIsupport for media manipulation, information retrieval, and audio/video playback.- Video Playback: Complete cross-platform video playback with unified surface API.
- Real-time Streaming: Position and video dimension streams for live playback monitoring.
- Dart FFI: Direct native bindings for optimal performance.
- Asynchronous Execution: Run long-running tasks without blocking the UI thread.
- Parallel Execution: Run multiple tasks in parallel.
- Callback Support: detailed hooks for logs, statistics, and session completion.
- Session Management: Full control over execution lifecycle (start, cancel, list).
- Extensible: Designed to allow custom native library loading and configuration.
- Deploy Custom Builds: You can deploy custom builds of ffmpeg-kit-extended. See: https://github.com/akashskypatel/ffmpeg-kit-builders
Platform Support #
| Platform | Status | Video Playback | Architecture | Minimum Requirements |
|---|---|---|---|---|
| Android (and Android TV) | ✅ Supported | ✅ Native | armv7, arm64, x86_64 | API 26+ |
| iOS (and Simulator) | ✅ Supported | ✅ Texture | arm64 | iOS 13+ |
| macOS | ✅ Supported | ✅ Texture | arm64, x86_64 | macOS 13+ |
| Linux | ✅ Supported | ✅ Texture | x86_64 | glibc 2.28+ |
| Windows | ✅ Supported | ✅ Texture | x86_64 | Windows 8+ |
You will have to update your app's minimum requirements on your own to match the requirements above.
🎬 Demo #
2. Installation #
-
Install the package:
flutter pub add ffmpeg_kit_extended_flutter -
Add the
ffmpeg_kit_extended_configsection to yourpubspec.yaml:ffmpeg_kit_extended_config: type: "base" # pre-bundled builds: debug, base, full, audio, video, video_hw gpl: true # enable to include GPL libraries small: true # enable to use smaller builds # == OR == # ------------------------------------------------------------- # You can specify remote or local path to libffmpegkit libraries for each platform # This allows you to deploy custom builds of libffmpegkit. # See: https://github.com/akashskypatel/ffmpeg-kit-builders # ------------------------------------------------------------- # windows: "path/to/ffmpeg-kit/libraries" # ios: "https://path/to/bundle.xcframework.zip"Note: Native libraries are now automatically downloaded and bundled during the build process using Dart Hooks. No manual configuration script is required.
-
Import the package in your Dart code:
import 'package:ffmpeg_kit_extended_flutter/ffmpeg_kit_extended_flutter.dart'; -
Initialize the plugin at application startup before calling any API:
void main() async { WidgetsFlutterBinding.ensureInitialized(); await FFmpegKitExtended.initialize(); runApp(MyApp()); }Important: Any FFmpeg, FFprobe, or FFplay API call made before
initialize()completes will throw aStateError.
2.1 Platform specific configuration #
-
iOS and iOS Simulator - Your app's Podfile will need to be updated to add post-install hooks to exclude building for architectures that aren't supported Add the following to your Podfile:
post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) target.build_configurations.each do |config| config.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'i386 x86_64' config.build_settings['EXCLUDED_ARCHS[sdk=iphoneos*]'] = 'i386 x86_64' end end installer.generated_projects.each do |project| project.targets.each do |target| target.build_configurations.each do |config| config.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'i386 x86_64' config.build_settings['EXCLUDED_ARCHS[sdk=iphoneos*]'] = 'i386 x86_64' config.build_settings['ONLY_ACTIVE_ARCH'] = 'YES' end end project.save end end
2.2 Pre-bundled Builds #
- base: Basic build with core FFmpeg libraries. Does not contain any extra libraries.
- full: Full build with all platform-compatible FFmpeg libraries. See: https://github.com/akashskypatel/ffmpeg-kit-builders?tab=readme-ov-file#supported-external-libraries
- audio: Build with audio-only FFmpeg libraries.
- video: Build with video-only FFmpeg libraries.
- video_hw: Build with hardware-accelerated video FFmpeg libraries.
2.2 Feature Matrix #
| Feature | Base | Audio | Video | Video+Hardware | Full |
|---|---|---|---|---|---|
| Video | x | x | |||
| Audio | x | x | x | ||
| Streaming | x | x | x | x | |
| Hardware | x | x | |||
| AI* | x* | ||||
| HTTPS | x | x | x | x | |
| Platform* | x | x | x | x | x |
*Platform features are built-in platform libraries that FFmpeg support like AVFounation, VideoToolbox, etc. on apple platforms or DirectX, MediaFoundation on Windows.
- AI features are not supported on all platforms. You must deploy your own custom build of ffmpeg-kit-extended to enable certain AI features.
- See Supported External Libraries for more information.
3. Usage #
3.1 Basic Command Execution #
Execute an FFmpeg command asynchronously:
import 'package:ffmpeg_kit_extended_flutter/ffmpeg_kit_extended_flutter.dart';
FFmpegKit.executeAsync('-i input.mp4 -c:v libx264 output.mp4', onComplete: (session) async {
final returnCode = session.getReturnCode();
if (ReturnCode.isSuccess(returnCode)) {
print("Command success");
} else if (ReturnCode.isCancel(returnCode)) {
print("Command cancelled");
} else {
print("Command failed with state ${session.getState()}");
final failStackTrace = session.getFailStackTrace();
print("Stack trace: $failStackTrace");
}
});
3.2 Retrieving Media Information #
Use FFprobeKit to get detailed metadata about a media file:
import 'package:ffmpeg_kit_extended_flutter/ffmpeg_kit_extended_flutter.dart';
FFprobeKit.getMediaInformationAsync('path/to/video.mp4', onComplete: (session) {
final info = session.getMediaInformation();
if (info != null) {
print("Duration: ${info.duration}");
print("Format: ${info.format}");
for (var stream in info.streams) {
print("Stream type: ${stream.type}, codec: ${stream.codec}");
}
}
});
3.3 Handling Logs and Statistics #
You can register logs and statistics callbacks for improved monitoring:
FFmpegKit.executeAsync(
'-i input.mp4 output.mkv',
onComplete: (session) { /* Complete Callback */ },
onLog: (log) {
print("Log: ${log.message}");
},
onStatistics: (statistics) {
print("Progress: ${statistics.time} ms, size: ${statistics.size}");
},
);
3.4 Session Management #
All executions return a Session object which can be used to control the task:
// Cancel a specific session
FFmpegKit.cancel(session);
// Cancel all active sessions
FFmpegKitExtended.cancelAllSessions();
// List all sessions
final sessions = FFmpegKitExtended.getSessions();
// OR list only FFmpeg sessions
final ffmpegSessions = FFmpegKit.getFFmpegSessions();
3.5 FFplay Video Playback #
The plugin supports complete video playback with a unified cross-platform surface API.
Basic Video Playback
import 'package:ffmpeg_kit_extended_flutter/ffmpeg_kit_extended_flutter.dart';
class VideoPlayerWidget extends StatefulWidget {
@override
_VideoPlayerWidgetState createState() => _VideoPlayerWidgetState();
}
class _VideoPlayerWidgetState extends State<VideoPlayerWidget> {
FFplaySurface? _surface;
bool _hasVideo = false;
int _videoWidth = 0;
int _videoHeight = 0;
double _playbackPosition = 0.0;
@override
void dispose() {
_surface?.release();
super.dispose();
}
Future<void> _startPlayback(String filePath) async {
// Create surface before starting playback
_surface = await FFplaySurface.create();
final session = await FFplayKit.executeAsync('-i "$filePath"');
// Listen for video dimensions
session.videoSizeStream.listen((size) {
final (width, height) = size;
if (mounted && width > 0 && height > 0) {
setState(() {
_videoWidth = width;
_videoHeight = height;
_hasVideo = true;
});
}
});
// Listen for position updates
session.positionStream.listen((position) {
if (mounted) {
setState(() => _playbackPosition = position);
}
});
}
@override
Widget build(BuildContext context) {
return Column(
children: [
// Video display (only when video frames are available)
if (_hasVideo && _surface != null)
SizedBox(
width: _videoWidth.toDouble(),
height: _videoHeight.toDouble(),
child: _surface!.toWidget(),
),
// Playback controls
Row(
children: [
IconButton(
onPressed: () => FFplayKit.pause(),
icon: Icon(Icons.pause),
),
IconButton(
onPressed: () => FFplayKit.resume(),
icon: Icon(Icons.play_arrow),
),
Expanded(
child: Slider(
value: _playbackPosition / (FFplayKit.duration > 0 ? FFplayKit.duration : 1.0),
onChanged: (value) => FFplayKit.seek(value * FFplayKit.duration),
),
),
],
),
],
);
}
}
Platform-Specific Usage
The FFplaySurface class automatically handles platform differences:
- Android: Uses
SurfaceTexturebackedANativeWindowfor native rendering - iOS/macOS: Uses
CVPixelBuffertextures with Metal optimization - Linux/Windows: Uses pixel buffer textures with frame callbacks
- Audio-only: Surface is created but not displayed, preventing crashes
Advanced Features
// Get session-specific properties
final session = await FFplayKit.executeAsync('-i video.mp4');
// Video dimensions (available when first frame is decoded)
final width = session.getVideoWidth();
final height = session.getVideoHeight();
// Real-time streams
session.positionStream.listen((pos) => print('Position: ${pos}s'));
session.videoSizeStream.listen((size) => print('Size: ${size}'));
// Volume control
session.setVolume(0.8); // 0.0 to 1.0
print('Volume: ${session.getVolume()}');
// Session state
print('Playing: ${session.isPlaying()}');
print('Paused: ${session.isPaused()}');
4. License #
This project is licensed under the LGPL v3.0 by default. However, depending on the underlying FFmpeg build configuration and external libraries used, the effective license may be GPL v3.0. Please review the licenses of the included libraries.
Understand the difference between LGPL and GPL licenses before using this plugin in your project.
Using GPL licensed components in your application may require your application to also be licensed under GPL.