flutter_scene 0.24.0 copy "flutter_scene: ^0.24.0" to clipboard
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A 3D game engine for Flutter, built on Flutter GPU. Renders glTF models with PBR lighting, shadows, animation, physics, and audio, with a scene editor.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flutter_scene

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flutter_scene: ^0.24.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter_scene/annotations.dart';
import 'package:flutter_scene/audio.dart';
import 'package:flutter_scene/build_hooks.dart';
import 'package:flutter_scene/fscene.dart';
import 'package:flutter_scene/gpu.dart';
import 'package:flutter_scene/kit.dart';
import 'package:flutter_scene/noise.dart';
import 'package:flutter_scene/physics.dart';
import 'package:flutter_scene/scene.dart';
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Documentation

Documentation
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Publisher

verified publisherbdero.dev

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A 3D game engine for Flutter, built on Flutter GPU. Renders glTF models with PBR lighting, shadows, animation, physics, and audio, with a scene editor.

Homepage
Repository (GitHub)
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Topics

#game-engine #gamedev #flutter-gpu #gltf #graphics

License

MIT (license)

Dependencies

args, clock, code_assets, collection, data_assets, flat_buffers, flutter, flutter_gpu, flutter_gpu_shaders, hooks, image, logging, scene, vector_math, web, yaml, yaml_edit

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