pose_detection 2.1.0
pose_detection: ^2.1.0 copied to clipboard
Pose, person and landmark detection using on-device TFLite models.
example/lib/main.dart
import 'dart:async';
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:image_picker/image_picker.dart';
import 'package:pose_detection/pose_detection.dart';
import 'package:camera/camera.dart';
import 'package:opencv_dart/opencv_dart.dart' as cv;
import 'package:sensors_plus/sensors_plus.dart';
void main() {
runApp(const PoseDetectionApp());
}
class PoseDetectionApp extends StatelessWidget {
const PoseDetectionApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Pose Detection Demo',
theme: ThemeData(colorSchemeSeed: Colors.blue, useMaterial3: true),
home: const HomeScreen(),
);
}
}
class HomeScreen extends StatelessWidget {
const HomeScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Pose Detection Demo')),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.accessibility_new, size: 100, color: Colors.blue[300]),
const SizedBox(height: 48),
Text(
'Choose Detection Mode',
style: Theme.of(context).textTheme.headlineMedium,
),
const SizedBox(height: 48),
_buildModeCard(
context,
icon: Icons.image,
title: 'Still Image',
description: 'Detect poses in photos from gallery or camera',
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const StillImageScreen(),
),
);
},
),
const SizedBox(height: 24),
_buildModeCard(
context,
icon: Icons.videocam,
title: 'Live Camera',
description: 'Real-time pose detection from camera feed',
onTap: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const CameraScreen()),
);
},
),
],
),
),
);
}
Widget _buildModeCard(
BuildContext context, {
required IconData icon,
required String title,
required String description,
required VoidCallback onTap,
}) {
return SizedBox(
width: 400,
child: Card(
elevation: 4,
child: InkWell(
onTap: onTap,
borderRadius: BorderRadius.circular(12),
child: Padding(
padding: const EdgeInsets.all(24),
child: Row(
children: [
Icon(icon, size: 64, color: Colors.blue),
const SizedBox(width: 24),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
title,
style: Theme.of(context).textTheme.titleLarge,
),
const SizedBox(height: 8),
Text(
description,
style: Theme.of(context).textTheme.bodyMedium?.copyWith(
color: Colors.grey[600],
),
),
],
),
),
const Icon(Icons.arrow_forward_ios),
],
),
),
),
),
);
}
}
class StillImageScreen extends StatefulWidget {
const StillImageScreen({super.key});
@override
State<StillImageScreen> createState() => _StillImageScreenState();
}
class _StillImageScreenState extends State<StillImageScreen> {
final PoseDetector _poseDetector = PoseDetector(
mode: PoseMode.boxesAndLandmarks,
landmarkModel: PoseLandmarkModel.heavy,
detectorConf: 0.6,
detectorIou: 0.4,
maxDetections: 10,
minLandmarkScore: 0.5,
performanceConfig:
const PerformanceConfig.xnnpack(), // Enable XNNPACK for 2-5x speedup
);
final ImagePicker _picker = ImagePicker();
bool _isInitialized = false;
bool _isProcessing = false;
File? _imageFile;
List<Pose> _results = [];
String? _errorMessage;
@override
void initState() {
super.initState();
_initializeDetectors();
}
Future<void> _initializeDetectors() async {
setState(() {
_isProcessing = true;
_errorMessage = null;
});
try {
await _poseDetector.initialize();
setState(() {
_isInitialized = true;
_isProcessing = false;
});
} catch (e) {
setState(() {
_isProcessing = false;
_errorMessage = 'Failed to initialize: $e';
});
}
}
Future<void> _pickImage(ImageSource source) async {
try {
final XFile? pickedFile = await _picker.pickImage(source: source);
if (pickedFile == null) return;
setState(() {
_imageFile = File(pickedFile.path);
_results = [];
_isProcessing = true;
_errorMessage = null;
});
final Uint8List bytes = await _imageFile!.readAsBytes();
final List<Pose> results = await _poseDetector.detect(bytes);
setState(() {
_results = results;
_isProcessing = false;
if (results.isEmpty) _errorMessage = 'No people detected in image';
});
} catch (e) {
setState(() {
_isProcessing = false;
_errorMessage = 'Error: $e';
});
}
}
void _showImageSourceDialog() {
showDialog(
context: context,
builder: (context) {
return AlertDialog(
title: const Text('Select Image Source'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
ListTile(
leading: const Icon(Icons.photo_library),
title: const Text('Gallery'),
onTap: () {
Navigator.pop(context);
_pickImage(ImageSource.gallery);
},
),
ListTile(
leading: const Icon(Icons.camera_alt),
title: const Text('Camera'),
onTap: () {
Navigator.pop(context);
_pickImage(ImageSource.camera);
},
),
],
),
);
},
);
}
@override
void dispose() {
_poseDetector.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Pose Detection Demo'),
actions: [
if (_isInitialized && _imageFile != null)
IconButton(
icon: const Icon(Icons.info_outline),
onPressed: _showPoseInfo,
),
],
),
body: _buildBody(),
floatingActionButton: _isInitialized && !_isProcessing
? FloatingActionButton.extended(
onPressed: _showImageSourceDialog,
icon: const Icon(Icons.add_photo_alternate),
label: const Text('Select Image'),
)
: null,
);
}
Widget _buildBody() {
if (!_isInitialized && _isProcessing) {
return const Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
CircularProgressIndicator(),
SizedBox(height: 16),
Text('Initializing pose detector...'),
],
),
);
}
if (_errorMessage != null && _imageFile == null) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.error_outline, size: 64, color: Colors.red),
const SizedBox(height: 16),
Text(
_errorMessage!,
textAlign: TextAlign.center,
style: const TextStyle(color: Colors.red),
),
const SizedBox(height: 16),
ElevatedButton(
onPressed: _initializeDetectors,
child: const Text('Retry'),
),
],
),
);
}
if (_imageFile == null) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.person_outline, size: 100, color: Colors.grey[400]),
const SizedBox(height: 24),
Text(
'Select an image to detect pose',
style: TextStyle(fontSize: 18, color: Colors.grey[600]),
),
const SizedBox(height: 16),
ElevatedButton.icon(
onPressed: _showImageSourceDialog,
icon: const Icon(Icons.add_photo_alternate),
label: const Text('Select Image'),
),
],
),
);
}
return SingleChildScrollView(
child: Column(
children: [
PoseVisualizerWidget(imageFile: _imageFile!, results: _results),
if (_isProcessing)
const Padding(
padding: EdgeInsets.all(16),
child: Column(
children: [
CircularProgressIndicator(),
SizedBox(height: 8),
Text('Detecting pose...'),
],
),
),
if (_errorMessage != null && !_isProcessing)
Padding(
padding: const EdgeInsets.all(16),
child: Card(
color: Colors.red[50],
child: Padding(
padding: const EdgeInsets.all(16),
child: Row(
children: [
const Icon(Icons.error_outline, color: Colors.red),
const SizedBox(width: 8),
Expanded(child: Text(_errorMessage!)),
],
),
),
),
),
if (_results.isNotEmpty)
Padding(
padding: const EdgeInsets.all(16),
child: Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'Detections: ${_results.length} ✓',
style: Theme.of(context).textTheme.titleLarge?.copyWith(
color: Colors.green,
fontWeight: FontWeight.bold,
),
),
],
),
),
),
),
],
),
);
}
void _showPoseInfo() {
if (_results.isEmpty) return;
final Pose first = _results.first;
showModalBottomSheet(
context: context,
builder: (context) => DraggableScrollableSheet(
initialChildSize: 0.7,
minChildSize: 0.5,
maxChildSize: 0.95,
expand: false,
builder: (context, scrollController) => ListView(
controller: scrollController,
padding: const EdgeInsets.all(16),
children: [
Text(
'Landmark Details (first pose)',
style: Theme.of(context).textTheme.headlineSmall,
),
const SizedBox(height: 16),
..._buildLandmarkListFor(first),
],
),
),
);
}
List<Widget> _buildLandmarkListFor(Pose result) {
final List<PoseLandmark> lm = result.landmarks;
return lm.map((landmark) {
final Point pixel = landmark.toPixel(
result.imageWidth,
result.imageHeight,
);
return Card(
margin: const EdgeInsets.only(bottom: 8),
child: ListTile(
leading: CircleAvatar(
backgroundColor: landmark.visibility > 0.5
? Colors.green
: Colors.orange,
child: Text(
landmark.type.index.toString(),
style: const TextStyle(fontSize: 12),
),
),
title: Text(
_landmarkName(landmark.type),
style: const TextStyle(fontWeight: FontWeight.w500),
),
subtitle: Text(
''
'Position: (${pixel.x}, ${pixel.y})\n'
'Visibility: ${(landmark.visibility * 100).toStringAsFixed(0)}%',
),
isThreeLine: true,
),
);
}).toList();
}
String _landmarkName(PoseLandmarkType type) {
return type
.toString()
.split('.')
.last
.replaceAllMapped(RegExp(r'[A-Z]'), (match) => ' ${match.group(0)}')
.trim();
}
}
class PoseVisualizerWidget extends StatelessWidget {
final File imageFile;
final List<Pose> results;
const PoseVisualizerWidget({
super.key,
required this.imageFile,
required this.results,
});
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, constraints) {
return Stack(
children: [
Image.file(imageFile, fit: BoxFit.contain),
Positioned.fill(
child: CustomPaint(
painter: MultiOverlayPainter(results: results),
),
),
],
);
},
);
}
}
class MultiOverlayPainter extends CustomPainter {
final List<Pose> results;
MultiOverlayPainter({required this.results});
@override
void paint(Canvas canvas, Size size) {
if (results.isEmpty) return;
final int iw = results.first.imageWidth;
final int ih = results.first.imageHeight;
final double imageAspect = iw / ih;
final double canvasAspect = size.width / size.height;
double scaleX, scaleY;
double offsetX = 0, offsetY = 0;
if (canvasAspect > imageAspect) {
scaleY = size.height / ih;
scaleX = scaleY;
offsetX = (size.width - iw * scaleX) / 2;
} else {
scaleX = size.width / iw;
scaleY = scaleX;
offsetY = (size.height - ih * scaleY) / 2;
}
for (final r in results) {
_drawBbox(canvas, r, scaleX, scaleY, offsetX, offsetY);
if (r.hasLandmarks) {
_drawConnections(canvas, r, scaleX, scaleY, offsetX, offsetY);
_drawLandmarks(canvas, r, scaleX, scaleY, offsetX, offsetY);
}
}
}
void _drawConnections(
Canvas canvas,
Pose result,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
) {
final Paint paint = Paint()
..color = Colors.green.withValues(alpha: 0.8)
..strokeWidth = 3
..strokeCap = StrokeCap.round;
// Use the predefined skeleton connections from the package
for (final List<PoseLandmarkType> c in poseLandmarkConnections) {
final PoseLandmark? start = result.getLandmark(c[0]);
final PoseLandmark? end = result.getLandmark(c[1]);
if (start != null &&
end != null &&
start.visibility > 0.5 &&
end.visibility > 0.5) {
canvas.drawLine(
Offset(start.x * scaleX + offsetX, start.y * scaleY + offsetY),
Offset(end.x * scaleX + offsetX, end.y * scaleY + offsetY),
paint,
);
}
}
}
void _drawLandmarks(
Canvas canvas,
Pose result,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
) {
for (final PoseLandmark l in result.landmarks) {
if (l.visibility > 0.5) {
final Offset center = Offset(
l.x * scaleX + offsetX,
l.y * scaleY + offsetY,
);
final Paint glow = Paint()..color = Colors.blue.withValues(alpha: 0.3);
final Paint point = Paint()..color = Colors.red;
final Paint centerDot = Paint()..color = Colors.white;
canvas.drawCircle(center, 8, glow);
canvas.drawCircle(center, 5, point);
canvas.drawCircle(center, 2, centerDot);
}
}
}
void _drawBbox(
Canvas canvas,
Pose r,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
) {
final Paint boxPaint = Paint()
..color = Colors.orangeAccent.withValues(alpha: 0.9)
..style = PaintingStyle.stroke
..strokeWidth = 3;
final Paint fillPaint = Paint()
..color = Colors.orangeAccent.withValues(alpha: 0.08)
..style = PaintingStyle.fill;
final double x1 = r.boundingBox.left * scaleX + offsetX;
final double y1 = r.boundingBox.top * scaleY + offsetY;
final double x2 = r.boundingBox.right * scaleX + offsetX;
final double y2 = r.boundingBox.bottom * scaleY + offsetY;
final Rect rect = Rect.fromLTRB(x1, y1, x2, y2);
canvas.drawRect(rect, fillPaint);
canvas.drawRect(rect, boxPaint);
}
@override
bool shouldRepaint(MultiOverlayPainter oldDelegate) => true;
}
class CameraScreen extends StatefulWidget {
const CameraScreen({super.key});
@override
State<CameraScreen> createState() => _CameraScreenState();
}
class _CameraScreenState extends State<CameraScreen> {
CameraController? _cameraController;
bool _isImageStreamStarted = false;
PoseDetector _poseDetector = PoseDetector(
mode: PoseMode.boxesAndLandmarks,
landmarkModel:
PoseLandmarkModel.lite, // Use lite for better real-time performance
detectorConf: 0.7,
detectorIou: 0.4,
maxDetections: 5,
minLandmarkScore: 0.5,
performanceConfig:
const PerformanceConfig.xnnpack(), // Enable XNNPACK for real-time performance
);
bool _isInitialized = false;
bool _isProcessing = false;
bool _isDisposed = false;
String? _errorMessage;
Size? _cameraSize;
int? _sensorOrientation;
bool _isFrontCamera = false;
List<CameraDescription> _availableCameras = const [];
bool _isSwitchingCamera = false;
String _deviceOrientation = 'Portrait Up';
int _fps = 0;
DateTime? _lastFpsUpdate;
int _framesSinceLastUpdate = 0;
int _detectionTimeMs = 0;
StreamSubscription<AccelerometerEvent>? _accelerometerSub;
// Performance: Use ValueNotifier for efficient pose overlay updates
// This avoids full widget rebuilds - only the CustomPaint repaints
final ValueNotifier<List<Pose>> _poseNotifier = ValueNotifier<List<Pose>>([]);
// Performance: Dynamic frame throttling based on processing time
int _lastProcessedTime = 0;
static const int _minProcessingIntervalMs = 50; // Max ~20 detection FPS
// Performance metrics (debug)
int _detectionCount = 0;
double _avgProcessingTimeMs = 0;
// Pose-specific settings
PoseLandmarkModel _landmarkModel = PoseLandmarkModel.lite;
@override
void initState() {
super.initState();
_initializePoseDetector();
_initCamera();
if (!kIsWeb && (Platform.isAndroid || Platform.isIOS)) {
_accelerometerSub = accelerometerEventStream().listen((event) {
final next = event.x.abs() > event.y.abs()
? (event.x > 0 ? 'Landscape Left' : 'Landscape Right')
: (event.y > 0 ? 'Portrait Up' : 'Portrait Down');
if (next == 'Portrait Down' &&
(_deviceOrientation == 'Landscape Left' ||
_deviceOrientation == 'Landscape Right')) {
return;
}
if (next != _deviceOrientation && mounted) {
setState(() => _deviceOrientation = next);
}
});
}
}
Future<void> _initializePoseDetector() async {
try {
if (_isDisposed) return;
await _poseDetector.initialize();
if (_isDisposed) return;
setState(() {
_isInitialized = true;
});
} catch (e) {
if (!_isDisposed && mounted) {
setState(() {
_errorMessage = 'Failed to initialize pose detector: $e';
});
}
}
}
Future<void> _initCamera() async {
try {
final cameras = await availableCameras();
if (cameras.isEmpty) {
if (mounted) {
setState(() => _errorMessage = 'No cameras available');
}
return;
}
_availableCameras = cameras;
final camera = cameras.firstWhere(
(c) => c.lensDirection == CameraLensDirection.front,
orElse: () => cameras.first,
);
await _startControllerFor(camera, markInitialized: false);
} catch (e) {
if (mounted) {
setState(() => _errorMessage = 'Camera init failed: $e');
}
}
}
Future<void> _startControllerFor(
CameraDescription camera, {
required bool markInitialized,
}) async {
final controller = CameraController(
camera,
ResolutionPreset.medium,
enableAudio: false,
imageFormatGroup: ImageFormatGroup.yuv420,
);
await controller.initialize();
if (!mounted) {
await controller.dispose();
return;
}
_cameraController = controller;
setState(() {
_sensorOrientation = controller.description.sensorOrientation;
_isFrontCamera =
controller.description.lensDirection == CameraLensDirection.front;
_cameraSize = Size(
controller.value.previewSize!.height,
controller.value.previewSize!.width,
);
});
await controller.startImageStream(_processCameraImage);
_isImageStreamStarted = true;
}
bool get _canSwitchCamera {
if (kIsWeb) return false;
if (!(Platform.isAndroid || Platform.isIOS)) return false;
final hasFront = _availableCameras.any(
(c) => c.lensDirection == CameraLensDirection.front,
);
final hasBack = _availableCameras.any(
(c) => c.lensDirection == CameraLensDirection.back,
);
return hasFront && hasBack;
}
Future<void> _switchCamera() async {
if (_isSwitchingCamera) return;
if (!_canSwitchCamera) return;
final target = _isFrontCamera
? CameraLensDirection.back
: CameraLensDirection.front;
final next = _availableCameras.firstWhere(
(c) => c.lensDirection == target,
orElse: () => _availableCameras.first,
);
setState(() => _isSwitchingCamera = true);
try {
final prev = _cameraController;
if (prev != null) {
if (_isImageStreamStarted) {
try {
await prev.stopImageStream();
} catch (_) {}
_isImageStreamStarted = false;
}
await prev.dispose();
}
_poseNotifier.value = [];
await _startControllerFor(next, markInitialized: false);
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(
context,
).showSnackBar(SnackBar(content: Text('Error switching camera: $e')));
}
} finally {
if (mounted) setState(() => _isSwitchingCamera = false);
}
}
void _updateFps() {
_framesSinceLastUpdate++;
final now = DateTime.now();
if (_lastFpsUpdate != null) {
final diff = now.difference(_lastFpsUpdate!).inMilliseconds;
if (diff >= 1000 && mounted) {
setState(() {
_fps = (_framesSinceLastUpdate * 1000 / diff).round();
_framesSinceLastUpdate = 0;
_lastFpsUpdate = now;
});
}
} else {
_lastFpsUpdate = now;
}
}
int get _barQuarterTurns {
switch (_deviceOrientation) {
case 'Landscape Left':
return 1;
case 'Landscape Right':
return 3;
default:
return 0;
}
}
Widget _buildCameraTopBar() {
final canPop = Navigator.of(context).canPop();
final isMobile = !kIsWeb && (Platform.isAndroid || Platform.isIOS);
final fpsText = SizedBox(
width: 70,
child: Text(
'FPS: $_fps',
style: const TextStyle(color: Colors.white, fontSize: 14),
textAlign: isMobile ? TextAlign.left : TextAlign.right,
),
);
const separator = Text(
' | ',
style: TextStyle(color: Colors.white, fontSize: 14),
);
final msText = SizedBox(
width: 70,
child: Text(
'${_detectionTimeMs}ms',
style: const TextStyle(color: Colors.white, fontSize: 14),
),
);
return Material(
color: Colors.black.withAlpha(179),
elevation: 4,
child: SizedBox(
height: kToolbarHeight,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 4),
child: Row(
children: [
if (canPop)
IconButton(
tooltip: 'Back',
color: Colors.white,
icon: const Icon(Icons.arrow_back),
onPressed: () => Navigator.of(context).maybePop(),
),
if (isMobile) ...[
const SizedBox(width: 8),
fpsText,
separator,
msText,
const Spacer(),
] else
const Expanded(
child: Padding(
padding: EdgeInsets.symmetric(horizontal: 8),
child: Text(
'Live Pose Detection',
style: TextStyle(color: Colors.white, fontSize: 18),
overflow: TextOverflow.ellipsis,
),
),
),
if (_canSwitchCamera)
IconButton(
tooltip: _isFrontCamera
? 'Switch to back camera'
: 'Switch to front camera',
color: Colors.white,
icon: Icon(
Platform.isIOS
? Icons.flip_camera_ios
: Icons.flip_camera_android,
),
onPressed: _isSwitchingCamera ? null : _switchCamera,
),
PopupMenuButton<void>(
tooltip: 'Settings',
icon: const Icon(Icons.settings, color: Colors.white),
color: Colors.blueGrey[900],
padding: EdgeInsets.zero,
itemBuilder: (context) => [
PopupMenuItem<void>(
enabled: false,
padding: EdgeInsets.zero,
child: StatefulBuilder(
builder: (context, setMenuState) {
return _buildSettingsMenuContent(setMenuState);
},
),
),
],
),
if (!isMobile) ...[
const SizedBox(width: 8),
fpsText,
separator,
msText,
],
],
),
),
),
);
}
Widget _buildSettingsMenuContent(StateSetter setMenuState) {
void update(VoidCallback fn) {
setState(fn);
setMenuState(() {});
}
Widget chip<T>({
required T value,
required T current,
required String label,
required VoidCallback onTap,
}) {
final isSelected = current == value;
return GestureDetector(
onTap: onTap,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? Colors.blue : Colors.white12,
borderRadius: BorderRadius.circular(12),
),
child: Text(
label,
style: TextStyle(
color: isSelected ? Colors.white : Colors.white70,
fontSize: 12,
fontWeight: isSelected ? FontWeight.bold : FontWeight.normal,
),
),
),
);
}
const sectionLabelStyle = TextStyle(
color: Colors.white60,
fontSize: 10,
fontWeight: FontWeight.w600,
letterSpacing: 1.2,
);
return SizedBox(
width: 260,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text('LANDMARK MODEL', style: sectionLabelStyle),
const SizedBox(height: 8),
Wrap(
spacing: 6,
runSpacing: 6,
children: [
for (final (v, label) in const [
(PoseLandmarkModel.lite, 'Lite'),
(PoseLandmarkModel.full, 'Full'),
(PoseLandmarkModel.heavy, 'Heavy'),
])
chip<PoseLandmarkModel>(
value: v,
current: _landmarkModel,
label: label,
onTap: () async {
if (v == _landmarkModel) return;
update(() => _landmarkModel = v);
await _reinitPoseDetector();
if (mounted) setMenuState(() {});
},
),
],
),
],
),
),
);
}
Widget _positionedTopBar(int turns) {
final bar = _buildCameraTopBar();
final padding = MediaQuery.of(context).padding;
if (turns == 0) {
return Positioned(
top: padding.top,
left: padding.left,
right: padding.right,
child: bar,
);
}
return Positioned(
top: padding.top,
bottom: padding.bottom,
left: turns == 3 ? padding.left : null,
right: turns == 1 ? padding.right : null,
width: kToolbarHeight,
child: RotatedBox(quarterTurns: turns, child: bar),
);
}
Future<void> _reinitPoseDetector() async {
final old = _poseDetector;
await old.dispose();
_poseDetector = PoseDetector(
mode: PoseMode.boxesAndLandmarks,
landmarkModel: _landmarkModel,
detectorConf: 0.7,
detectorIou: 0.4,
maxDetections: 5,
minLandmarkScore: 0.5,
performanceConfig: const PerformanceConfig.xnnpack(),
);
await _poseDetector.initialize();
}
int? _rotationFlagForFrame({required int width, required int height}) {
final int? sensor = _sensorOrientation;
if (sensor == null) return null;
// iOS: the camera plugin pre-rotates the image stream per
// AVCaptureConnection.videoOrientation, so the historical portrait-only
// rotation path still applies.
if (Platform.isIOS) {
final bool isPortrait =
MediaQuery.of(context).orientation == Orientation.portrait;
if (!isPortrait) return null;
if (height >= width) return null;
if (sensor == 90) return cv.ROTATE_90_CLOCKWISE;
if (sensor == 270) return cv.ROTATE_90_COUNTERCLOCKWISE;
return null;
}
// Android: combined formula covering all four device orientations.
// `sensorOrientation` is the clockwise rotation needed to display the
// raw sensor buffer upright in the device's natural orientation;
// `deviceRotation` is how far the device is rotated clockwise from
// natural (portraitUp=0, landscapeLeft=90, portraitDown=180,
// landscapeRight=270; per Flutter's DeviceOrientation enum).
if (Platform.isAndroid) {
final DeviceOrientation d =
_cameraController?.value.deviceOrientation ??
DeviceOrientation.portraitUp;
final int deviceRotation = switch (d) {
DeviceOrientation.portraitUp => 0,
DeviceOrientation.landscapeLeft => 90,
DeviceOrientation.portraitDown => 180,
DeviceOrientation.landscapeRight => 270,
};
final int total = _isFrontCamera
? (sensor + deviceRotation) % 360
: (sensor - deviceRotation + 360) % 360;
return switch (total) {
90 => cv.ROTATE_90_CLOCKWISE,
180 => cv.ROTATE_180,
270 => cv.ROTATE_90_COUNTERCLOCKWISE,
_ => null,
};
}
// Desktop / web: camera_desktop delivers already-upright frames.
return null;
}
cv.Mat? _convertCameraImageToMat(CameraImage image) {
try {
final int width = image.width;
final int height = image.height;
// Desktop: camera_desktop provides single-plane 4-channel packed format
if (image.planes.length == 1 &&
(image.planes[0].bytesPerPixel ?? 1) >= 4) {
final bytes = image.planes[0].bytes;
final stride = image.planes[0].bytesPerRow;
// Create a 4-channel Mat directly from camera bytes (handles stride)
final matCols = stride ~/ 4;
final bgraOrRgba = cv.Mat.fromList(
height,
matCols,
cv.MatType.CV_8UC4,
bytes,
);
// Crop out stride padding if present
final cropped = matCols != width
? bgraOrRgba.region(cv.Rect(0, 0, width, height))
: bgraOrRgba;
// Native SIMD-accelerated color conversion
final colorCode = Platform.isMacOS
? cv.COLOR_BGRA2BGR
: cv.COLOR_RGBA2BGR;
cv.Mat mat = cv.cvtColor(cropped, colorCode);
if (!identical(cropped, bgraOrRgba)) cropped.dispose();
bgraOrRgba.dispose();
final rotationFlag = _rotationFlagForFrame(
width: width,
height: height,
);
if (rotationFlag != null) {
final rotated = cv.rotate(mat, rotationFlag);
mat.dispose();
return rotated;
}
return mat;
}
// Mobile: YUV420. Pack Y+UV into a contiguous buffer via flutter_litert's
// shared `packYuv420`, then hand to OpenCV for native cvtColor.
final p0 = image.planes[0];
final p1 = image.planes.length > 1 ? image.planes[1] : null;
final p2 = image.planes.length > 2 ? image.planes[2] : null;
if (p1 == null) return null;
final packed = packYuv420(
width: width,
height: height,
y: (
bytes: p0.bytes,
rowStride: p0.bytesPerRow,
pixelStride: p0.bytesPerPixel ?? 1,
),
u: (
bytes: p1.bytes,
rowStride: p1.bytesPerRow,
pixelStride: p1.bytesPerPixel ?? 1,
),
v: p2 == null
? null
: (
bytes: p2.bytes,
rowStride: p2.bytesPerRow,
pixelStride: p2.bytesPerPixel ?? 1,
),
);
if (packed == null) return null;
final int cvtCode = switch (packed.layout) {
YuvLayout.nv12 => cv.COLOR_YUV2BGR_NV12,
YuvLayout.nv21 => cv.COLOR_YUV2BGR_NV21,
YuvLayout.i420 => cv.COLOR_YUV2BGR_I420,
};
final cv.Mat yuvMat = cv.Mat.fromList(
packed.height + packed.height ~/ 2,
packed.width,
cv.MatType.CV_8UC1,
packed.bytes,
);
cv.Mat mat = cv.cvtColor(yuvMat, cvtCode);
yuvMat.dispose();
// Rotate image for portrait mode so pose detector sees upright people.
final rotationFlag = _rotationFlagForFrame(width: width, height: height);
if (rotationFlag != null) {
final rotated = cv.rotate(mat, rotationFlag);
mat.dispose();
return rotated;
}
return mat;
} catch (_) {
return null;
}
}
Future<void> _processCameraImage(CameraImage image) async {
if (_isDisposed || !_isInitialized || _isProcessing) return;
// Dynamic throttling: Skip if not enough time has passed
final int now = DateTime.now().millisecondsSinceEpoch;
if (now - _lastProcessedTime < _minProcessingIntervalMs) {
return;
}
_isProcessing = true;
final int startTime = now;
try {
cv.Mat? mat = _convertCameraImageToMat(image);
if (mat == null) {
_isProcessing = false;
return;
}
if (_isDisposed) {
mat.dispose();
return;
}
// Track size based on actual post-rotation Mat dims so the overlay
// coordinate space matches what the detector sees.
final Size matSize = Size(mat.cols.toDouble(), mat.rows.toDouble());
if (_cameraSize != matSize && mounted && !_isDisposed) {
setState(() {
_cameraSize = matSize;
});
}
// Downscale for performance, the detection model internally resizes
// to 256px, so full-res frames just waste IPC bandwidth.
const int maxDim = 640;
if (mat.cols > maxDim || mat.rows > maxDim) {
final double scale =
maxDim / (mat.cols > mat.rows ? mat.cols : mat.rows);
final cv.Mat resized = cv.resize(mat, (
(mat.cols * scale).toInt(),
(mat.rows * scale).toInt(),
), interpolation: cv.INTER_LINEAR);
mat.dispose();
mat = resized;
}
// Use detectFromMat for direct cv.Mat input - no image decoding needed
final List<Pose> poses = await _poseDetector.detectFromMat(
mat,
imageWidth: mat.cols,
imageHeight: mat.rows,
);
// Clean up native Mat resource
mat.dispose();
// Update via ValueNotifier instead of setState
if (!_isDisposed) {
_poseNotifier.value = poses;
}
// Update performance metrics
_lastProcessedTime = DateTime.now().millisecondsSinceEpoch;
final int processingTime = _lastProcessedTime - startTime;
_detectionCount++;
_avgProcessingTimeMs =
(_avgProcessingTimeMs * (_detectionCount - 1) + processingTime) /
_detectionCount;
if (mounted && !_isDisposed) {
setState(() => _detectionTimeMs = processingTime);
}
_updateFps();
} catch (e) {
// Silently ignore errors to maintain camera feed
} finally {
_isProcessing = false;
}
}
@override
void dispose() {
_isDisposed = true;
_accelerometerSub?.cancel();
_poseNotifier.dispose();
if (_isImageStreamStarted) {
try {
_cameraController?.stopImageStream();
} catch (_) {}
}
_cameraController?.dispose();
_poseDetector.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final turns = _barQuarterTurns;
return Scaffold(
body: Stack(
fit: StackFit.expand,
children: [_buildBody(), _positionedTopBar(turns)],
),
);
}
Widget _buildBody() {
if (_errorMessage != null && !_isInitialized) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.error_outline, size: 64, color: Colors.red),
const SizedBox(height: 16),
Text(
_errorMessage!,
textAlign: TextAlign.center,
style: const TextStyle(color: Colors.red),
),
const SizedBox(height: 16),
ElevatedButton(
onPressed: () {
setState(() {
_errorMessage = null;
});
_initializePoseDetector();
},
child: const Text('Retry'),
),
],
),
);
}
if (!_isInitialized) {
return const Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
CircularProgressIndicator(),
SizedBox(height: 16),
Text('Initializing pose detector...'),
],
),
);
}
return Stack(
fit: StackFit.expand,
children: [
if (_cameraController != null && _cameraController!.value.isInitialized)
Center(
child: AspectRatio(
aspectRatio: _cameraSize != null
? _cameraSize!.width / _cameraSize!.height
: _cameraController!.value.aspectRatio,
child: Stack(
fit: StackFit.expand,
children: [
CameraPreview(_cameraController!),
ValueListenableBuilder<List<Pose>>(
valueListenable: _poseNotifier,
builder: (context, poses, _) {
if (poses.isEmpty) return const SizedBox.shrink();
return CustomPaint(
painter: CameraPoseOverlayPainter(
poses: poses,
cameraSize: _cameraSize!,
mirrorHorizontally:
Platform.isAndroid && _isFrontCamera,
),
);
},
),
],
),
),
)
else
const Center(child: CircularProgressIndicator()),
// Status indicator with performance metrics
Positioned(
bottom: 16,
left: 0,
right: 0,
child: Center(
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Text(
_isProcessing
? 'Processing...'
: 'Ready (${_avgProcessingTimeMs.toStringAsFixed(0)}ms avg)',
style: const TextStyle(color: Colors.white),
),
),
),
),
],
);
}
}
class CameraPoseOverlayPainter extends CustomPainter {
final List<Pose> poses;
final Size cameraSize;
final bool mirrorHorizontally;
CameraPoseOverlayPainter({
required this.poses,
required this.cameraSize,
required this.mirrorHorizontally,
});
@override
void paint(Canvas canvas, Size size) {
if (poses.isEmpty) return;
// Get image dimensions from first pose
final int imageWidth = poses.first.imageWidth;
final int imageHeight = poses.first.imageHeight;
// Direct scaling: overlay is now wrapped in AspectRatio matching camera preview,
// so canvas size has the same aspect ratio as the image. No letterbox offsets needed.
final double scaleX = size.width / imageWidth;
final double scaleY = size.height / imageHeight;
for (final pose in poses) {
_drawBbox(canvas, pose, scaleX, scaleY, 0, 0, size);
if (pose.hasLandmarks) {
_drawConnections(canvas, pose, scaleX, scaleY, 0, 0, size);
_drawLandmarks(canvas, pose, scaleX, scaleY, 0, 0, size);
}
}
}
double _mirrorX(double x, double scaleX, double offsetX, Size size) {
final mapped = x * scaleX + offsetX;
return mirrorHorizontally ? size.width - mapped : mapped;
}
void _drawConnections(
Canvas canvas,
Pose pose,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
Size size,
) {
final Paint paint = Paint()
..color = Colors.green.withValues(alpha: 0.8)
..strokeWidth = 3
..strokeCap = StrokeCap.round;
// Use the predefined skeleton connections from the package
for (final List<PoseLandmarkType> c in poseLandmarkConnections) {
final PoseLandmark? start = pose.getLandmark(c[0]);
final PoseLandmark? end = pose.getLandmark(c[1]);
if (start != null &&
end != null &&
start.visibility > 0.5 &&
end.visibility > 0.5) {
canvas.drawLine(
Offset(
_mirrorX(start.x, scaleX, offsetX, size),
start.y * scaleY + offsetY,
),
Offset(
_mirrorX(end.x, scaleX, offsetX, size),
end.y * scaleY + offsetY,
),
paint,
);
}
}
}
void _drawLandmarks(
Canvas canvas,
Pose pose,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
Size size,
) {
for (final PoseLandmark l in pose.landmarks) {
if (l.visibility > 0.5) {
final Offset center = Offset(
_mirrorX(l.x, scaleX, offsetX, size),
l.y * scaleY + offsetY,
);
final Paint glow = Paint()..color = Colors.blue.withValues(alpha: 0.3);
final Paint point = Paint()..color = Colors.red;
final Paint centerDot = Paint()..color = Colors.white;
canvas.drawCircle(center, 8, glow);
canvas.drawCircle(center, 5, point);
canvas.drawCircle(center, 2, centerDot);
}
}
}
void _drawBbox(
Canvas canvas,
Pose pose,
double scaleX,
double scaleY,
double offsetX,
double offsetY,
Size size,
) {
final Paint boxPaint = Paint()
..color = Colors.orangeAccent.withValues(alpha: 0.9)
..style = PaintingStyle.stroke
..strokeWidth = 3;
final Paint fillPaint = Paint()
..color = Colors.orangeAccent.withValues(alpha: 0.08)
..style = PaintingStyle.fill;
final double x1 = _mirrorX(pose.boundingBox.left, scaleX, offsetX, size);
final double y1 = pose.boundingBox.top * scaleY + offsetY;
final double x2 = _mirrorX(pose.boundingBox.right, scaleX, offsetX, size);
final double y2 = pose.boundingBox.bottom * scaleY + offsetY;
final Rect rect = Rect.fromLTRB(
x1 < x2 ? x1 : x2,
y1,
x1 < x2 ? x2 : x1,
y2,
);
canvas.drawRect(rect, fillPaint);
canvas.drawRect(rect, boxPaint);
}
@override
bool shouldRepaint(CameraPoseOverlayPainter oldDelegate) {
if (mirrorHorizontally != oldDelegate.mirrorHorizontally) return true;
// Only repaint if poses actually changed
if (poses.length != oldDelegate.poses.length) return true;
if (poses.isEmpty) return false;
// Quick check: compare first pose bounding box
final Pose current = poses.first;
final Pose old = oldDelegate.poses.first;
return current.boundingBox.left != old.boundingBox.left ||
current.boundingBox.top != old.boundingBox.top ||
current.boundingBox.right != old.boundingBox.right ||
current.boundingBox.bottom != old.boundingBox.bottom;
}
}